Drawcam – an Adobe Air application

Over the last couple of afternoons I’ve put together a small ActionScript 3 project called DrawCam. It utilizes a webcam image capture, then allows you to draw on the image after you snap it. Then you can save it to your desktop.

This simple application is not meant to rock the internet, but its an open source project to easilly allow someone to see my coding skills, let them poke around under the hood so to speak. I’m not utilizing a design pattern in this example, so no need to look for one. What I’m demonstrating here is working withing traditional class package structure and some OOP (Object Oriented Programming) techniques. I’m using a couple of external libraries not included in the download zip; the Tweener library and the AS3 Core Library.

This project was build using Adobe Flash CS4, Flash Develop, and is exported to the Adobe Air Platform. Exporting this to Adobe Air allows to access the file system in order to save your file to the desktop once you are done, something a web based application cannot do without server side support.

You can download the source and the Air file here:

Drawcam source files (zip)

Drawcam.air

If you don’t already have Adobe Air installed, you can get it here. And if you want to know more about Adobe Air, you can read about it here.